Release notes
v1.5.6
2026-09-16 · Adds flexible early campaign pacing, a world-themed Picture Link experience, smoother result transitions, and a polished energy recovery panel.
What Changed
Campaign Pace
- After level 2, players can choose Zen or Flow for levels 3 through 15 without losing progress.
- Mode lessons appear when their mechanics first matter, and repeated Flow losses offer a return to Zen.
- The level map keeps its labels and objectives aligned with the selected pace.
Picture Link
- Picture Link now uses the current campaign world's illustrated setting in starter and Daily puzzles.
- Clue frames, letter feedback, actions, sound, and vibration have been refined for phone and tablet.
- Portrait and landscape tablet layouts keep clues and controls clear for long answers.
Results And Energy
- Returning from results to the lobby now uses a smoother dim and cached-background transition.
- The energy recovery panel adopts each campaign world's palette and material treatment.
- Refill choices and the dismissal control remain consistently aligned across phone and tablet.